
Originally Posted by
King-OrgY™
i think you have addet false offsets..
or not correct addet
that sounds like something that i would do but where should i add them i added it just behind noquarter like this Code:
{ "noquarter", "1.1.1", // name & version
MOD_NOQUARTER, 0x230C9111, // type & crc32
0x3CF39E0, 2708, // cg_entities
0x5D920, //CG_Trace
0x5AFC0, //CG_DamageFeedback
0x76C10, //CG_FinishWeaponChange
0x3A8D0, //CG_EntityEvent
0x715B0, //CG_DrawActiveFrame
0x4FA40, //CG_Init
},
{ "jaymod", "2.1.7", // name & version
MOD_JAYMOD, 0x8b785d5f, // type & crc32
0x372e1e0, 2736, // cg_entities
0x62ef0, // CG_Trace
0x60f60, // CG_DamageFeedback
0x7ade0, // CG_FinishWeaponChange
0x45020, // CG_EntityEvent
0x778e0, // CG_DrawActiveFrame
0x92880, // CG_Init
},
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