Ive been trying to create a tool that would scan the screen for a certain picture: more practically say the Enemy head... then it would point at this picture. This obviously has an advantage of NOT being a hack so shouldn't be at all ever be detected by any anticheat tools. (?)
But it is also very problematic since it very greatly depends on many thing such as resolution, image quality, ingame scaling (such as FOV scaling of models), distance (makes the picture smaller) and so on.
Ive asked jmpnop, he suggested scanning the memory for patterns. now question is how would the memory hashes change to account for all those things?
Also any other ideas?
Also is it possible for anti-cheat tools to detect something that alters the windows rather then the game. since the tool would point at rather then "aim" at something...


LinkBack URL
About LinkBacks


Reply With Quote


Bookmarks