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Thread: BFH ID Collection (Program)

  1. #51
    . Flexican is on a distinguished road Flexican's Avatar
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    Default Re: BFH ID Collection (Program)

    Are you nearly finished adding names?
    Would be very nice!

    Press the Thanks button, please.

  2. #52
    Member sanjerri is on a distinguished road sanjerri's Avatar
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    Default Re: BFH ID Collection (Program)

    Quote Originally Posted by xRob. View Post
    Are you nearly finished adding names?
    Would be very nice!
    No. I add names when i have full collection of them. For now i have 1 message from guy, that can collect full names of all national weapons.

    Guys, i have some non-game abilities names. Could you help me and say what the name in game of this abilities?

    Escape
    HealArea
    Heros_Shield
    Increase_Run_Speed
    Bandage
    Wrench
    IncreaseDamage_GER_SniperRifle
    Stealth
    MarkTarget
    Bleed
    KegTrap
    GER_Stomp
    Incendairy_GER_SMG
    SeeEnemySoldiers
    GrenadeSpam_GER_HGrenade
    ExplosiveKeg
    Frenzy_GER_MG
    EatsGrenades

  3. #53
    Junior Member Booger is on a distinguished road Booger's Avatar
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    Post Re: BFH ID Collection (Program)

    Help incoming !!! hehe



    Ok I hope that is what you are looking for.

    Each ability has 5 levels, which gave us 5 different ID's just for one ability.
    Description for each ability are quiet easy , so you shouldn't have any issues with them.

    For Example :
    IncreaseDamage_BRI_SniperRifle_LeeEnfield
    2096 - for lvl 1
    2097 - for lvl 2
    2098 - for lvl 3
    2099 - for lvl 4
    2100 - for lvl 5

    Be careful with some of ID's, they are not in order !!!

    Here you go


    BRITAIN FIRST

    PHP Code:
    IncreaseDamage_BRI_SniperRifle_LeeEnfield
    2096 
    2097 
    2098 
    2099 
    2100 


    Stealth_BRI
    2136
    2137
    2138
    2139
    2140


    ExplosiveKeg_BRI
    2046
    2047
    2048
    2049
    2052


    Frenzy_BRI_MG_Lewis
    2055
    2056
    2057
    2058
    2059


    BRI_Stomp
    2016
    2017
    2018
    2019
    2020


    Incendairy_BRI_SMG_Thompson
    2081
    2082
    2083
    2084
    2085


    SeeEnemySoldiers_BRI
    2126
    2127
    2128
    2129
    2130


    GrenadeSpam_BRI_HGrenade_Millsbomb
    2065
    2066
    2067
    2068
    2069



    Increase_Run_Speed
    2091
    2092
    2093
    2094
    2095

    EatsGrenades_BRI
    2031
    2032
    2033
    2034
    2035

    MarkTarget_BRI
    2116
    2117
    2118
    2119
    2120


    Bleed_BRI_Knife
    2006
    2007
    2008
    2009
    2010


    KegTrap_BRI
    2106
    2107
    2108
    2109
    2110 
    NATIONALS

    PHP Code:
    IncreaseDamage_GER_SniperRifle_Gewehr43
    2101
    2102
    2103
    2104
    2105

    Stealth_GER
    2141
    2142
    2143
    2144
    2145

    ExplosiveKeg_GER
    2050
    2051
    2052
    2053
    2151

    Frenzy_GER_MG_MG40
    2060
    2061
    2062
    2063
    2064

    GER_Stomp
    2021
    2022
    2023
    2024
    2025

    Incendairy_GER_SMG_MP40
    2086
    2087
    2088
    2089
    2090

    SeeEnemySoldiers_GER
    2131
    2132
    2133
    2134
    2135

    GrenadeSpam_GER_HGrenade_Stielhandgranate
    2070
    2071
    2072
    2073
    2074

    EatsGrenades_GER
    2036
    2037
    2038
    2039
    2040

    MarkTarget_GER
    2121
    2122
    2123
    2124
    2125

    Bleed_GER_Knife
    2011
    2012
    2013
    2014
    2015

    KegTrap_GER
    2111
    2112
    2113
    2114
    2115 
    BOTH


    PHP Code:
    Wrench
    2146
    2147
    2148
    2149
    2150


    HealArea
    2075
    2076
    2077
    2078
    2079

    Bandage
    2001
    2002
    2003
    2004
    2005

    Escape
    2041
    2042
    2043
    2044
    2045

    Heros_Shield
    2026
    2027
    2028
    2029
    2030 
    Weapon names and thes stats you can find below

    Sniper Rifles
    PHP Code:
    The Gourmet/Oscar's Farshot

    short Distance (<18m) Damage 5-19
    medium Distance (18-23m) Damage 15-21
    long Distance (>23m) Damage 22-24
    mag Size 8
    recoil Moderate
    recoilForceUp  /0.35/0.75/0
    recoilForceLeftRight /0/0/0
    rounds Per Minute 120
    velocity  1200
    critical Hit Chance 0.06
    critical Hit Damage 15
    reload Time 2,5 sec.


    Stefan'
    s Sharpshooter/Pipsqueak's Popper

    short Distance (<20m) Damage 5-19
    medium Distance (20-35m) Damage 33-39
    long Distance (>35m) Damage 38-40
    mag Size 5
    recoil very high
    recoilForceUp  /3.5/4/0
    recoilForceLeftRight /-3/0/0
    rounds Per Minute 90
    velocity  1200
    critical Hit Chance 0.06
    critical Hit Damage 18
    reload Time 4 sec.


    The Groundbreaker/Roderick Rifle

    short Distance (<8m) Damage 5-19
    medium Distance (8-18m) Damage 18-22
    long Distance (>18m) Damage 19-23
    mag Size 6
    recoil Moderate
    recoilForceUp  /1/0.9/0
    recoilForceLeftRight /-1.5/0/0
    rounds Per Minute 200
    velocity  1200
    critical Hit Chance 0.06
    critical Hit Damage 12
    reload Time 3 sec 
    SMG´s

    PHP Code:
    The Kommandant/Charlie's Chopper

    short Distance (<18m) Damage 5-9
    medium Distance (18-23m) Damage 8-12
    long Distance (>23m) Damage 5-9
    mag Size 30
    accuracy moderate
    deviation 0.6
    rounds Per Minute 300
    velocity  500
    critical Hit Chance 0.025
    critical Hit Damage 20
    reload Time 2 sec.


    The Wacky Machine Gun/Greg'
    s Greasy Gun

    short Distance 
    (<22mDamage 1-3
    medium Distance 
    (22-35mDamage 7-15
    long Distance 
    (>35mDamage 7-11
    mag Size 25
    accuracy high
    deviation 0.3
    rounds Per Minute 200
    velocity  600
    critical Hit Chance 0.025
    critical Hit Damage 20
    reload Time 2 sec
    .


    Rudolf's Rescue/Tommy's Typewriter

    short Distance 
    (<22mDamage 9-15
    medium Distance 
    (22-35mDamage 7-9
    long Distance 
    (>35mDamage 3-11
    mag Size 40
    accuracy low
    deviation 0.9
    rounds Per Minute 450
    velocity  450
    critical Hit Chance 0.025
    critical Hit Damage 20
    reload Time 2 sec

    Shotgun´s

    PHP Code:
    Steiner's Shotgun/Hubble's Double Trouble

    short Distance 
    (<15mDamage 1,5-44
    medium Distance 
    (15-24mDamage 1-36
    long Distance 
    (>24mDamage 0,75-16
    mag Size 10
    batch Size 8
    spread moderate
    deviation 0
    deviation subprojectile 1.5
    rounds Per Minute 150
    velocity  350
    critical Hit Chance 0.05
    critical Hit Damage 2
    -16
    reload Time 3
    ,5 sec.


    Friedrich's Fly Swatter/Stewart's Shotty

    short Distance 
    (<15mDamage 1-48
    medium Distance 
    (15-18mDamage 1-24
    long Distance 
    (>18mDamage 1-12
    mag Size 12
    batch Size 12
    spread high
    deviation 0
    ,5
    deviation subprojectile 2
    ,2
    rounds Per Minute 225
    velocity  350
    critical Hit Chance 0.05
    critical Hit Damage 2
    -24
    reload Time 2 sec
    .


    Uwe's Overpowered/Slugger

    short Distance (<15m) Damage 1-12
    medium Distance (15-26m) Damage 1-12
    long Distance (>26m) Damage 1-48
    mag Size 8
    batch Size 12
    spread low
    deviation 0
    deviation subprojectile 1
    rounds Per Minute 60
    velocity  425
    critical Hit Chance 0.05
    critical Hit Damage 2-24
    reload Time 4 sec 
    Pistol´s

    PHP Code:
    Gerhart's Greatest/Harry's Hand Cannon

    short Distance 
    (<8mDamage 2-8
    medium Distance 
    (8-18mDamage 5-11
    long Distance 
    (>18mDamage 10-20
    mag Size 8
    accuracy high
    deviation 0.2
    rounds Per Minute 225
    velocity  550
    critical Hit Chance 0.03
    critical Hit Damage 10
    reload Time 3 sec
    .


    Ludwig's Loaded/Carl's Cold Comfort

    short Distance 
    (<12mDamage 3-9
    medium Distance 
    (12-20mDamage 13-15
    long Distance 
    (>20mDamage 3-9
    mag Size 6
    accuracy moderate
    deviation 0.9
    rounds Per Minute 450
    velocity  300
    critical Hit Chance 0.03
    critical Hit Damage 10
    reload Time 2 sec
    .


    Florenz' Flurry/Garreth Custom

    short Distance (<10m) Damage 11-13
    medium Distance (10-15m) Damage 2-10
    long Distance (>15m) Damage 1-2
    mag Size 12
    accuracy moderate
    deviation 0.8
    rounds Per Minute 900
    velocity  300
    critical Hit Chance 0.04
    critical Hit Damage 10
    reload Time 3 sec. 
    MG´s

    PHP Code:
    Rudi's Ridiculous/Maxwell's Machinegun

    short Distance 
    (<18mDamage 5-15
    medium Distance 
    -
    long Distance (>18mDamage 3-7
    mag Size 110
    accuracy moderate
    deviation 1.4
    rounds Per Minute 600
    velocity  600
    critical Hit Chance 0.03
    critical Hit Damage 8
    reload Time 4 sec
    .


    Wolfgang's Wonderful/Bernie's Bone Chewer

    short Distance 
    (<13mDamage 3-7
    medium Distance 
    (13-20mDamage 7-15
    long Distance 
    (>20mDamage 3-11
    mag Size 120
    accuracy moderate
    deviation 1.3
    rounds Per Minute 450
    velocity  600
    critical Hit Chance 0.03
    critical Hit Damage 8
    reload Time 4 sec
    .


    The Backscratcher/The Cheeser

    short Distance 
    (<13mDamage 5-9
    medium Distance 
    (13-18mDamage 2-4
    long Distance 
    (>18mDamage 2-4
    mag Size 90
    accuracy moderate
    /low
    deviation 1.6
    rounds Per Minute 900
    velocity  600
    critical Hit Chance 0.025
    critical Hit Damage 8
    reload Time 3 sec

    KNIFE / TNT / GRENADE

    PHP Code:
    Knife

    Damage 28
    -35
    Radius 2m
    rounds Per Minute 120
    critical Hit Chance 0.08
    critical Hit Damage 15

    TNT

    explosion Radius 10
    explosion Force 12
    explosion Damage 80
    (can´t find the DMG modificator for Vehicles)
    reload Time 5 sec.

    Grenade

    explosion Radius 5
    explosion Force 8
    explosion Damage 50
    reload Time 6 sec

    I think it could be good to get pictures for all ID's, but I assume that may be a horrendous work.
    Let me take a look closer if i can get pictures for you...if you interested with them.


    Peace Bro :worship:

  4. #54
    Member sanjerri is on a distinguished road sanjerri's Avatar
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    Default Re: BFH ID Collection (Program)

    Quote Originally Posted by Booger View Post
    Help incoming !!! hehe



    Ok I hope that is what you are looking for.

    Each ability has 5 levels, which gave us 5 different ID's just for one ability.
    Description for each ability are quiet easy , so you shouldn't have any issues with them.

    For Example :
    IncreaseDamage_BRI_SniperRifle_LeeEnfield
    2096 - for lvl 1
    2097 - for lvl 2
    2098 - for lvl 3
    2099 - for lvl 4
    2100 - for lvl 5

    I think it could be good to get pictures for all ID's, but I assume that may be a horrendous work.

    Let me take a look closer if i can get pictures for you...if you interested with them.


    Peace Bro :worship:
    Thanks, but i already have this things at morning. I need in-game names of this abilities. Like- what is the in-game name of KegTrap_GER? And i need only in-game names of all abilities.

  5. #55
    Junior Member Booger is on a distinguished road Booger's Avatar
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    Default Re: BFH ID Collection (Program)

    Quote Originally Posted by sanjerri View Post
    Thanks, but i already have this things at morning. I need in-game names of this abilities. Like- what is the in-game name of KegTrap_GER? And i need only in-game names of all abilities.



    I just updated my previous email, check it once again...


    until then I'll be digging deeper


    damned ! U have my files updated for soldier, but listen ! the best way is to go to weapons_server.zip -->hanhdeld and
    compare details from my post above with unmodified files for particular group of weapons.
    It looks like those I provided are mostly for nationals. I just had a backup only of some of them, just before I started do modifications.

    If you need my help just let me know

  6. #56
    Member Zack9764 is on a distinguished road Zack9764's Avatar
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    Default Re: BFH ID Collection (Program)

    Like which ones are you having trouble with? Some of them maybe still developing idk. And there not all abilities. Like wrench and bandage is widget.

    Escape - Forget
    HealArea - Soldier
    Heros_Shield - Gunner
    Increase_Run_Speed - Gunner ( I think)
    Bandage - All
    Wrench - All
    IncreaseDamage_GER_SniperRifle - National Commando
    Stealth - Commando
    MarkTarget - Soldier
    Bleed - Commando I think
    KegTrap - Gunner I think
    GER_Stomp National Something
    Incendairy_GER_SMG - National Soldier
    SeeEnemySoldiers - Soldier
    GrenadeSpam_GER_HGrenade - National Grenade Spam
    ExplosiveKeg - Gunner
    Frenzy_GER_MG - National Gunner
    EatsGrenades - Soldier I think

    HINT:

    The game is based on WWII even though it only involves 2 countrys (atleast at the moment. I think they are creating US and Japan ) since these are the major factors of WWII. And Royals is the British (IRL they are called the Royal Army) Which is BRI in BFH files. And nationals is the Nazis/Germany which is GER for German in the BFH files.
    Future Releases:

    ♠Aim Nub Aimbot (72%)

    ♣BattleFund Item Cheat (??)

    R.I.P MJ!


    If you need help just PM me

  7. #57
    Member sanjerri is on a distinguished road sanjerri's Avatar
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    Default Re: BFH ID Collection (Program)

    Hi all! Good news! I released new v. 0.1.0!

    Here is chage log:

    0.1.0:
    Some menu improvements.
    Added abilities to "Royal" and "National".
    Added "You are here" to main menu.
    For some technical reasons, "Both" currently diasbled.

    Download link in first post!

  8. #58
    Junior Member boazie is on a distinguished road
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    Default Re: BFH ID Collection (Program)

    uhm maybe a stupid question but what can i do with this program?

  9. #59
    Junior Member kuhburg is on a distinguished road
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    Default Re: BFH ID Collection (Program)

    i have the same problem
    even when i switch the items (itemserver) or someting

    the game say me
    increasa data (6)

    sorry for bad english i am form germany

  10. #60
    Member sanjerri is on a distinguished road sanjerri's Avatar
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    Default Re: BFH ID Collection (Program)

    Quote Originally Posted by kuhburg View Post
    i have the same problem
    even when i switch the items (itemserver) or someting

    the game say me
    increasa data (6)

    sorry for bad english i am form germany
    Sorry, but this topic is for BFHIDC discussion and problems with it. I only share items ID, i am not testing them and i not using them in game. I only collect and share them with community.

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