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Thread: ClientHooking Tutorial 2

  1. #61
    Junior Member
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    Re: ClientHooking Tutorial 2

    Great tutorial. Thank you for sharing!

  2. #62
    VIP Goldeneye's Avatar
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    Re: ClientHooking Tutorial 2

    Why dont u use the thanks button instead of bumping such an old topic?

  3. #63
    Senior Member Phobos's Avatar
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    Re: ClientHooking Tutorial 2

    i think most people does not know that a thanks button exist
    [SIGPIC][/SIGPIC]





  4. #64
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    Re: ClientHooking Tutorial 2

    I am getting an error, so i'm bumping this old thread back up!

    NVM, THANKS KING-ORGY.

    - Thanks, Killerii.

  5. #65
    Admin King-OrgY's Avatar
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    Re: ClientHooking Tutorial 2

    you should read a few posts of this thread
    or learn how to use google

  6. #66
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    Re: ClientHooking Tutorial 2

    Ok thanks King-Orgy, i did something right and now the detours.h and lib isn't a problem anymore, but there still is one:

    1>------ Build started: Project: test3, Configuration: Debug Win32 ------
    1>Compiling...
    1>Hook.cpp
    1>c:\users\test\documents\visual studio 2008\projects\test3\test3\etsdk\ui_shared.h(5) : fatal error C1083: Cannot open include file: '../game/q_shared.h': No such file or directory
    1>CG_Syscalls.cpp
    1>c:\users\test\documents\visual studio 2008\projects\test3\test3\etsdk\ui_shared.h(5) : fatal error C1083: Cannot open include file: '../game/q_shared.h': No such file or directory
    1>CG_Main.cpp
    1>c:\users\test\documents\visual studio 2008\projects\test3\test3\etsdk\ui_shared.h(5) : fatal error C1083: Cannot open include file: '../game/q_shared.h': No such file or directory
    1>Generating Code...
    1>Build log was saved at "file://c:\Users\test\Documents\Visual Studio 2008\Projects\test3\test3\Debug\BuildLog.htm"
    1>test3 - 3 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    And yes, there is folder called "etsdk" and there is src/game/q_shared.h <- So what's the problem? The ui_shared.h is in the etsdk folder, not in the src/game folder.

  7. #67
    Admin King-OrgY's Avatar
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    Re: ClientHooking Tutorial 2

    that means ui_shared.h cant find the q_shared.h

  8. #68
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    Re: ClientHooking Tutorial 2

    Can I fix it somehow?

  9. #69
    Coders
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    Re: ClientHooking Tutorial 2

    Quote Originally Posted by killerii View Post
    Can I fix it somehow?
    Just include whole ETSDK, leaves you those 'Cannot open include file' errors.

  10. #70
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    Re: ClientHooking Tutorial 2

    How do i do that? Just like #include <etsdk> or #include "etsdk" ? And what if it doesn't work?

    EDIT:

    1>------ Build started: Project: test3, Configuration: Debug Win32 ------
    1>Compiling...
    1>Hook.cpp
    1>c:\users\test\documents\visual studio 2008\projects\test3\test3\Hook.h(6) : fatal error C1083: Cannot open include file: 'etsdk': No such file or directory
    1>CG_Syscalls.cpp
    1>c:\users\test\documents\visual studio 2008\projects\test3\test3\Hook.h(6) : fatal error C1083: Cannot open include file: 'etsdk': No such file or directory
    1>CG_Main.cpp
    1>c:\users\test\documents\visual studio 2008\projects\test3\test3\Hook.h(6) : fatal error C1083: Cannot open include file: 'etsdk': No such file or directory
    1>Generating Code...
    1>Build log was saved at "file://c:\Users\test\Documents\Visual Studio 2008\Projects\test3\test3\Debug\BuildLog.htm"
    1>test3 - 3 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    the etsdk folder is in the test3\test3 folder. (the last folder with all headers and stuff)

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