set dedicated "2" // 1: dedicated server for lan 2: dedicated server for internet
// set net_ip "" // set to override the default IP ET uses
// set net_port "27960" // set to override the default port ET uses
// PASSWORDS & CLIENTS
set sv_maxclients "20" // number of players including private slots
set g_password "" // set to password protect the server
set sv_privateclients "4" // if set > 0, then this number of client slots will be reserved for connections
set sv_privatepassword "" // that have "password" set to the value of "sv_privatePassword"
set rconpassword "" // remote console access password
set refereePassword "" // referee status password
// DL, RATE
set sv_maxRate "13000" // 10000 standard but poor for ET
set sv_dl_maxRate "42000" // increase/decerease if you have plenty/little spare bandwidth
set sv_allowDownload "0" // global toggle for both legacy download and web download
set sv_wwwDownload "0" // toggle to enable web download
set sv_wwwBaseURL "" // base URL for redirection
set sv_wwwDlDisconnected "0" // tell clients to perform their downloads while disconnected from the server
set sv_wwwFallbackURL "" // URL to send to if an http/ftp fails or is refused client side
// MOTD ETC
set sv_hostname "^1[^3POW^1] ^3pigs ^1of ^3war" // name of server here
set server_motd0 "^3welcome to our server" // message in right corner of join screen here
set server_motd1 ""
set server_motd2 ""
set server_motd3 ""
set server_motd4 ""
set server_motd5 ""
// MISC SETTINGS
set g_heavyWeaponRestriction "100"
set g_antilag "1"
set g_altStopwatchMode "0"
set g_autofireteams "1"
set g_complaintlimit "6"
set g_ipcomplaintlimit "3"
set g_fastres "0"
set g_friendlyFire "1"
//set g_gametype "4" // Game type should be set from map rotation script
set g_minGameClients "8"
set g_maxlives "0"
set g_alliedmaxlives "0"
set g_axismaxlives "0"
set g_teamforcebalance "1"
set g_noTeamSwitching "0"
set g_voiceChatsAllowed "4"
set g_doWarmup "0"
set g_warmup "30"
set g_spectatorInactivity "0"
set g_inactivity "600" //Will kick after 3 min of inactivity... (Feel free to increase the value... or put 0 to disable it)
set sv_floodProtect "1"
set sv_allowDownload "1"
set sv_pure "1"
set sv_minping "0"
set sv_maxping "0"
set match_latejoin "1"
set match_minplayers "4"
set match_mutespecs "0"
set match_readypercent "100"
set match_timeoutcount "0"
set match_warmupDamage "1"
set team_maxplayers "0"
set team_nocontrols "1"
set pmove_fixed "0"
set pmove_msec "8"
set team_maxPanzers "1" //Maxium panzers per team
set g_privateMessages "1"
// LMS ONLY SETTINGS
set g_lms_teamForceBalance "1"
set g_lms_roundlimit "3"
set g_lms_matchlimit "2"
set g_lms_currentMatch "0"
set g_lms_lockTeams "0"
set g_lms_followTeamOnly "1"
// VOTING
set g_allowVote "1"
set vote_limit "5"
set vote_percent "50"
set vote_allow_comp "0"
set vote_allow_gametype "0"
set vote_allow_kick "1"
set vote_allow_map "1"
set vote_allow_matchreset "0"
set vote_allow_mutespecs "0"
set vote_allow_nextmap "1"
set vote_allow_pub "0"
set vote_allow_referee "0"
set vote_allow_shuffleteams "1"
set vote_allow_swapteams "0"
set vote_allow_friendlyfire "1"
set vote_allow_timelimit "0"
set vote_allow_warmupdamage "1"
set vote_allow_antilag "0"
set vote_allow_balancedteams "1"
set vote_allow_muting "1"
// XPSAVE
set g_XPsave 7
set g_XPSaveFile xpsave.cfg
// PUNKBUSTER
// sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
//pb_sv_enable
// LOGGING
set g_log "etserver.log" // Game logging
set g_logsync 0
set logfile 0 // Console logging ( 1: enable 2: enable and sync )
// MAP ROTATION
exec campaigncycle.cfg // Campaign mode
//exec objectivecycle.cfg // Objective mode
//exec lmscycle.cfg // Last Man Standing mode
// WATCHDOG
// in case the game dies with an ERR_DROP
// or any situation leading to server running with no map
//set com_watchdog 10 // defaults 60
set com_watchdog_cmd "exec campaigncycle.cfg" // defaults to quit
// KILLING SPREE STUFF
// KILLING SPREES ENABLED?
set g_killingspree 5
set g_killingspreePos 2
set g_killingSpreeMsg_end [n]^8's killing spree came to an end after ^7[k] ^8kills.
set g_killingSpreeMsg_tk [n]^8's killing spree was stopped by a ^1TEAMKILL^8 after ^7[k] ^8kills!
set g_killingSpreeMsg_futility [n] ^8seems to be having a bad day... ^7[d] ^8deaths without a kill!
set g_killingSpreeMsg_default [n] ^8is on a killing spree! ^7[k] ^8kills without a death!
set g_killingSpreeMsg_1 [n] ^8is on a killing spree! ^7[k] ^8kills without a death!
set g_killingSpreeMsg_2 [n] ^8is a killing machine! ^7[k] ^8kills without a death!
set g_killingSpreeMsg_3 [n] ^8is on a rampage! ^7[k] ^8kills without a death!
set g_killingSpreeMsg_4 [n] ^8is dominating! ^7[k] ^8kills without a death!
set g_killingSpreeMsg_5 [n] ^8is invincible! ^7[k] ^8kills without a death!
Bookmarks