Hi all ,
i just wanted to ask whether you can change the chams
in nexus into player bounding boxes like on rs and etbot.All help appreciated
regardzZz,
Sir3n(giggles)
Hi all ,
i just wanted to ask whether you can change the chams
in nexus into player bounding boxes like on rs and etbot.All help appreciated
regardzZz,
Sir3n(giggles)
Try searching in nexuz.pk3. Chams are inside this pk3
i allready know that but i want bounding box chams and i dont know where to get them from :S
thnx for tryin anyway m8
ive giv u plus karma for tryin![]()
The bounding boxes have nothing to do with the chams, you'd have to recode nexus's source in order to add them
Aha, i mean those chams. The nexus source was relased so you could try doing them yourself if you have some experience in c++ coding
the nexus.dll is written in c++Originally Posted by 1337playa
visual basic .dll 's r easy 2 recode
but i dont think its possible in c++
( u'd had to know the c++ version etc... )
its possible, the source is public and it can be compiled with any c++ compiler
u must decompile itOriginally Posted by GTi
and i think c++ .dll's = machine code
but if u got the uncompiled source send it 2 me please xd
ya there is nexus sourceOriginally Posted by lmao999
can i get it? xdOriginally Posted by buffalo
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