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  1. #1
    Senior Member
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    Dec 2007
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    [Tutorial]jaymod voice text

    How Do I Bind All The New VSAY's?
    Here is how the quick reference, voice text, and bind assignments line up. This list has been updated for Enemy Territory (Final). The format I've used is:
    [quick chat key strokes] - [actual message] - [bind assigment]
    In order to bind a key to a vsay, just do the following:

    bind x "vsay_team [bind assignment]"
    bind x "vsay_team onmyway"
    You have three options:
    Use vsay for a global message - it will show up in cyan to everyone. Example. bind x "vsay onmyway"
    Use vsay_team for a team message - it will show up in green to everyone on your team. Example. bind x "vsay_team onmyway"
    Use vsay_buddy [class number][number of players][list of players' fireteam IDs] [vsay string] - sends a voice chat to the entire team - it will show up in yellow to the recipients. Example. bind x "vsay_buddy -1 0 needbackup"
    For binds just use 0 for num_players, and omit the player list
    Classnumber should be -1 for any class, and 0-4 for the classes in their usual order.
    So, if I wanted to bind a key to say "need back up" to the entire team, it would look like:

    bind x "vsay_buddy -1 0 needbackup"
    Here's the list:

    Statements From Quick Chat Menu
    Statements From Fire Team Chat Menu
    Other Bindable Statements Available Thru Fireteam Menu
    Quick Chat Menu
    1.Statements
    11 - Path cleared. - PathCleared
    12 - The enemy is weakened. - EnemyWeak
    13 - All clear. - AllClear
    14 - Incoming! - Incoming
    15 - Fire in the hole! - FireInTheHole
    16 - I'm defending. - OnDefense
    17 - I'm attacking. - OnOffense
    18 - Taking fire! - TakingFire
    19 - Mines cleared. - MinesCleared
    10 - Enemy in disguise. - EnemyDisguised
    2. Requests
    21 - Medic! - Medic
    22 - I need ammo! - NeedAmmo
    23 - I need backup! - NeedBackup
    24 - We need an engineer! - NeedEngineer
    25 - Cover me! - CoverMe
    26 - Hold fire! - HoldFire
    27 - Where to? - WhereTo
    28 - We need Covert Ops! - NeedOps
    3. Commands
    31 - Follow me! - FollowMe
    32 - Let's go! - LetsGo
    33 - Move! - Move
    34 - Clear the path! - ClearPath
    35 - Defend our objective! - DefendObjective
    36 - Disarm the dynamite! - DisarmDynamite
    37 - Clear the mines! - ClearMines
    38 - Reinforce the offense! - ReinforceOffense
    39 - Reinforce the defense! - ReinforceDefense
    4. Talk
    41 - Yes! - Affirmative
    42 - No! - Negative
    43 - Thanks a lot! - Thanks
    44 - You're welcome. - Welcome
    45 - Sorry! - Sorry
    46 - Oops! - Oops
    5. Global
    51 - Yes! - Affirmative
    52 - No! - Negative
    53 - The enemy is weakened. - EnemyWeak
    54 - Hi! - Hi
    55 - Bye. - Bye
    56 - Great shot! - GreatShot
    57 - Yeah! - Cheer
    581 - Thanks a lot! - Thanks
    582 - You're welcome. - Welcome
    583 - Oops! - Oops
    584 - Sorry! - Sorry
    585 - Hold your fire! - HoldFire
    586 - Good game! - GoodGame
    6. Function Just defaults to the function of your selected class - cannot choose to say you are a function you are not via the menu.
    61 - I'm a soldier. - IamSoldier
    62 - I'm a medic. - IamMedic
    63 - I'm an engineer. - IamEngineer
    64 - I'm a field ops. - IamFieldOps
    65 - I'm a covert ops. - IamCovertOps
    Note: You can also bind a key like this:
    bind x "wm_sayplayerclass"
    to replicate choosing "function" from the menu. It will say your current function when you hit the bound key.

    7. Objectives
    71 - Command acknowledged! - CommandAcknowledged
    72 - Command declined! - CommandDeclined
    73 - Command completed! - CommandCompleted
    74 - Destroy the primary objective! - DestroyPrimary
    75 - Destroy the secondary objective! - DestroySecondary
    76 - Destroy the construction! - DestroyConstruction
    77 - Construction underway! - ConstructionCommencing
    78 - Repair the vehicle! - RepairVehicle
    79 - Destroy the vehicle! - DestroyVehicle
    70 - Escort the vehicle! - EscortVehicle
    Fire Team Chat Menu
    (Fire team-specific quick chat)
    6. General Mirrors general chat
    61 - Statements
    62 - Requests
    63 - Commands
    64 - Talk
    65 - Global
    66 - Function
    67 - Objectives
    7. Attack
    7 - Attack! - FTAttack
    8. Fire Team
    8 - Fall back! - FTFallBack
    Bindable Statements Not Available Through Quick Chat
    If you use the fire team quick chat menu, some of these may be available to specific team members. However, you can broadcast them to the entire team by creating a custom bind like this: bind x "vsay_team [chat name]"
    Cover me! - FTCoverMe
    Disarm the dynamite! - FTDisarmDynamite
    Fall back! - FTFallBack
    Soldier, covering fire! - FTCoveringFire
    Deploy mortar! - FTMortar
    Heal the squad! - FTHealSquad
    Heal me! - FTHealMe (will show a medic icon over head)
    Revive team mate! - FTReviveTeamMate
    Revive me! - FTReviveMe (will show a medic icon over head)
    Destroy objective! - FTDestroyObjective
    Repair objective! - FTRepairObjective
    Construct the objective! - FTConstructObjective
    Deploy landmines! - FTDeployLandmines
    Disarm landmines! - FTDisarmLandmines
    Call airstrike! - FTCallAirStrike
    Call artillery! - FTCallArtillery
    Resupply squad! - FTResupplySquad
    Resupply me! - FTResupplyMe (will show a ammo icon over head)
    Explore area! - FTExploreArea
    Check for land mines! - FTCheckLandMines
    Destroy satchel objective! - FTSatchelObjective (same file as FTDestroyObjective)
    Infiltrate! - FTInfiltrate
    Go undercover! - FTGoUndercover
    Provide sniper cover! - FTProvideSniperCover
    you can add this to your config..


    Here is how the quick reference, voice text, and bind assignments line up. This list has been updated for Enemy Territory (Final). The format I've used is:
    [quick chat key strokes] - [actual message] - [bind assigment]
    In order to bind a key to a vsay, just do the following:

    bind x "vsay_team [bind assignment]"
    bind x "vsay_team onmyway"
    You have three options:
    Use vsay for a global message - it will show up in cyan to everyone. Example. bind x "vsay onmyway"
    Use vsay_team for a team message - it will show up in green to everyone on your team. Example. bind x "vsay_team onmyway"
    Use vsay_buddy [class number][number of players][list of players' fireteam IDs] [vsay string] - sends a voice chat to the entire team - it will show up in yellow to the recipients. Example. bind x "vsay_buddy -1 0 needbackup"
    For binds just use 0 for num_players, and omit the player list
    Classnumber should be -1 for any class, and 0-4 for the classes in their usual order.
    So, if I wanted to bind a key to say "need back up" to the entire team, it would look like:

    bind x "vsay_buddy -1 0 needbackup"
    Here's the list:

    Statements From Quick Chat Menu
    Statements From Fire Team Chat Menu
    Other Bindable Statements Available Thru Fireteam Menu
    Quick Chat Menu
    1.Statements
    11 - Path cleared. - PathCleared
    12 - The enemy is weakened. - EnemyWeak
    13 - All clear. - AllClear
    14 - Incoming! - Incoming
    15 - Fire in the hole! - FireInTheHole
    16 - I'm defending. - OnDefense
    17 - I'm attacking. - OnOffense
    18 - Taking fire! - TakingFire
    19 - Mines cleared. - MinesCleared
    10 - Enemy in disguise. - EnemyDisguised
    2. Requests
    21 - Medic! - Medic
    22 - I need ammo! - NeedAmmo
    23 - I need backup! - NeedBackup
    24 - We need an engineer! - NeedEngineer
    25 - Cover me! - CoverMe
    26 - Hold fire! - HoldFire
    27 - Where to? - WhereTo
    28 - We need Covert Ops! - NeedOps
    3. Commands
    31 - Follow me! - FollowMe
    32 - Let's go! - LetsGo
    33 - Move! - Move
    34 - Clear the path! - ClearPath
    35 - Defend our objective! - DefendObjective
    36 - Disarm the dynamite! - DisarmDynamite
    37 - Clear the mines! - ClearMines
    38 - Reinforce the offense! - ReinforceOffense
    39 - Reinforce the defense! - ReinforceDefense
    4. Talk
    41 - Yes! - Affirmative
    42 - No! - Negative
    43 - Thanks a lot! - Thanks
    44 - You're welcome. - Welcome
    45 - Sorry! - Sorry
    46 - Oops! - Oops
    5. Global
    51 - Yes! - Affirmative
    52 - No! - Negative
    53 - The enemy is weakened. - EnemyWeak
    54 - Hi! - Hi
    55 - Bye. - Bye
    56 - Great shot! - GreatShot
    57 - Yeah! - Cheer
    581 - Thanks a lot! - Thanks
    582 - You're welcome. - Welcome
    583 - Oops! - Oops
    584 - Sorry! - Sorry
    585 - Hold your fire! - HoldFire
    586 - Good game! - GoodGame
    6. Function Just defaults to the function of your selected class - cannot choose to say you are a function you are not via the menu.
    61 - I'm a soldier. - IamSoldier
    62 - I'm a medic. - IamMedic
    63 - I'm an engineer. - IamEngineer
    64 - I'm a field ops. - IamFieldOps
    65 - I'm a covert ops. - IamCovertOps
    Note: You can also bind a key like this:
    bind x "wm_sayplayerclass"
    to replicate choosing "function" from the menu. It will say your current function when you hit the bound key.

    7. Objectives
    71 - Command acknowledged! - CommandAcknowledged
    72 - Command declined! - CommandDeclined
    73 - Command completed! - CommandCompleted
    74 - Destroy the primary objective! - DestroyPrimary
    75 - Destroy the secondary objective! - DestroySecondary
    76 - Destroy the construction! - DestroyConstruction
    77 - Construction underway! - ConstructionCommencing
    78 - Repair the vehicle! - RepairVehicle
    79 - Destroy the vehicle! - DestroyVehicle
    70 - Escort the vehicle! - EscortVehicle
    Fire Team Chat Menu
    (Fire team-specific quick chat)
    6. General Mirrors general chat
    61 - Statements
    62 - Requests
    63 - Commands
    64 - Talk
    65 - Global
    66 - Function
    67 - Objectives
    7. Attack
    7 - Attack! - FTAttack
    8. Fire Team
    8 - Fall back! - FTFallBack
    Bindable Statements Not Available Through Quick Chat
    If you use the fire team quick chat menu, some of these may be available to specific team members. However, you can broadcast them to the entire team by creating a custom bind like this: bind x "vsay_team [chat name]"
    Cover me! - FTCoverMe
    Disarm the dynamite! - FTDisarmDynamite
    Fall back! - FTFallBack
    Soldier, covering fire! - FTCoveringFire
    Deploy mortar! - FTMortar
    Heal the squad! - FTHealSquad
    Heal me! - FTHealMe (will show a medic icon over head)
    Revive team mate! - FTReviveTeamMate
    Revive me! - FTReviveMe (will show a medic icon over head)
    Destroy objective! - FTDestroyObjective
    Repair objective! - FTRepairObjective
    Construct the objective! - FTConstructObjective
    Deploy landmines! - FTDeployLandmines
    Disarm landmines! - FTDisarmLandmines
    Call airstrike! - FTCallAirStrike
    Call artillery! - FTCallArtillery
    Resupply squad! - FTResupplySquad
    Resupply me! - FTResupplyMe (will show a ammo icon over head)
    Explore area! - FTExploreArea
    Check for land mines! - FTCheckLandMines
    Destroy satchel objective! - FTSatchelObjective (same file as FTDestroyObjective)
    Infiltrate! - FTInfiltrate
    Go undercover! - FTGoUndercover
    Provide sniper cover! - FTProvideSniperCover


    it is my toturial for jaymod .you can make from it config too !
    The Paranormal

  2. #2
    Senior Member
    Join Date
    Dec 2006
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    428

    Re: [Tutorial]jaymod voice text

    Edited text size little bit smaller! older one was little bit hard t read and it didnt looked good at all.. :P Hopely wont matter ^^

    And gj enyways!


  3. #3
    Senior Member
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    Re: [Tutorial]jaymod voice text

    so what u guys say about it ?
    The Paranormal

  4. #4
    Veteran Member Cory's Avatar
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    Re: [Tutorial]jaymod voice text

    Hmm... nice..

    If it was made all by you then your hard work has paid off

    And btw, I think you forgot /vsay [saying] [TEXT TO DISPLAY] (Available only on jaymod I think..)

  5. #5
    VIP Hc4lNickNL's Avatar
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    Re: [Tutorial]jaymod voice text

    Quote Originally Posted by †»•n!nja•«† View Post
    so what u guys say about it ?
    haha dont ask people to response :P
    but its a nice tut , i learned a little from it

    regards ,


    Music Made Addictz...........

  6. #6
    Senior Member
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    Re: [Tutorial]jaymod voice text

    its easy to make

    and who need config p.m me
    The Paranormal

  7. #7
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    Re: [Tutorial]jaymod voice text

    hm....can u take a example for me please.....

  8. #8
    Veteran Member Cory's Avatar
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    Re: [Tutorial]jaymod voice text

    Quote Originally Posted by Kelvinkwan View Post
    hm....can u take a example for me please.....
    Useless post...

    Example of what?

  9. #9
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    Re: [Tutorial]jaymod voice text

    Quote Originally Posted by Cory View Post
    Useless post...

    Example of what?
    Ok...for example, now how can i change when i press v->5->6 to show "Great shot" to "Bad shot"
    So how can i change it? what is the commond?

    Thanks!

  10. #10
    Super Moderator BraveBeast's Avatar
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    Re: [Tutorial]jaymod voice text

    Quote Originally Posted by Kelvinkwan View Post
    Ok...for example, now how can i change when i press v->5->6 to show "Great shot" to "Bad shot"
    So how can i change it? what is the commond?

    Thanks!
    in console type:
    /bind p vsay greatshot Bad Shot!
    now everytime u press p it plays sound great shot and write "Bad Shot!"

    btw this works in some other new mods too i think
    and ninja didnt make this tutorial, i saw this tutorial loooong time ago on some website
    I will be your Deadman
    With nothing but this blood on my hands
    Stuck in your Wonderland
    I wanna make you bleed just like me


    So make me your Deadman
    With only poison in my veins
    Stuck in your Wonderland
    Stagnated by the passivity
    I'm gonna make you bleed like me!


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