+ Reply to Thread
Page 1 of 2
1 2 LastLast
Results 1 to 10 of 13

Thread: Chams for nexus 0.3 [help appreciated]

  1. #1
    one night of the hunter.. sir3n is on a distinguished road sir3n's Avatar
    Join Date
    Jul 2006
    Location
    england
    Posts
    1,825
    Thanks
    39
    Thanked 15 Times in 12 Posts

    Default Chams for nexus 0.3 [help appreciated]

    Hi all ,
    i just wanted to ask whether you can change the chams
    in nexus into player bounding boxes like on rs and etbot.All help appreciated

    regardzZz,
    Sir3n(giggles)

  2. #2
    Keep on galloping Azz is on a distinguished road Azz's Avatar
    Join Date
    Nov 2006
    Posts
    1,256
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    Try searching in nexuz.pk3. Chams are inside this pk3

  3. #3
    one night of the hunter.. sir3n is on a distinguished road sir3n's Avatar
    Join Date
    Jul 2006
    Location
    england
    Posts
    1,825
    Thanks
    39
    Thanked 15 Times in 12 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    i allready know that but i want bounding box chams and i dont know where to get them from :S

    thnx for tryin anyway m8

    ive giv u plus karma for tryin

  4. #4
    Senior Member GTi is on a distinguished road
    Join Date
    Oct 2006
    Posts
    251
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    The bounding boxes have nothing to do with the chams, you'd have to recode nexus's source in order to add them

  5. #5
    Keep on galloping Azz is on a distinguished road Azz's Avatar
    Join Date
    Nov 2006
    Posts
    1,256
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    Aha, i mean those chams. The nexus source was relased so you could try doing them yourself if you have some experience in c++ coding

  6. #6
    Senior Member Insania is on a distinguished road
    Join Date
    Jan 2007
    Posts
    1,406
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    Quote Originally Posted by 1337playa
    Aha, i mean those chams. The nexus source was relased so you could try doing them yourself if you have some experience in c++ coding
    the nexus.dll is written in c++
    visual basic .dll 's r easy 2 recode
    but i dont think its possible in c++
    ( u'd had to know the c++ version etc... )

  7. #7
    Senior Member GTi is on a distinguished road
    Join Date
    Oct 2006
    Posts
    251
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    its possible, the source is public and it can be compiled with any c++ compiler

  8. #8
    Senior Member Insania is on a distinguished road
    Join Date
    Jan 2007
    Posts
    1,406
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    Quote Originally Posted by GTi
    its possible, the source is public and it can be compiled with any c++ compiler
    u must decompile it
    and i think c++ .dll's = machine code
    but if u got the uncompiled source send it 2 me please xd

  9. #9
    Coder buffalo is on a distinguished road buffalo's Avatar
    Join Date
    Apr 2006
    Posts
    682
    Thanks
    1
    Thanked 23 Times in 9 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    Quote Originally Posted by lmao999
    u must decompile it
    and i think c++ .dll's = machine code
    but if u got the uncompiled source send it 2 me please xd
    ya there is nexus source

  10. #10
    Senior Member Insania is on a distinguished road
    Join Date
    Jan 2007
    Posts
    1,406
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default Re: Chams for nexus 0.3 [help appreciated]

    Quote Originally Posted by buffalo
    ya there is nexus source
    can i get it? xd

+ Reply to Thread
Page 1 of 2
1 2 LastLast

Similar Threads

  1. Replies: 1
    Last Post: July 26th, 2008, 18:45
  2. Nexus 0.3 ore Nexus Utopia version problem !
    By Camelon in forum Enemy Territory
    Replies: 6
    Last Post: May 22nd, 2008, 20:22
  3. nexus 0.3 help chams
    By sn!p3r in forum Enemy Territory
    Replies: 6
    Last Post: May 13th, 2007, 12:39
  4. my first attept at a usebar!!!!! [feedback appreciated]
    By twigpig in forum Creative Corner
    Replies: 20
    Last Post: April 22nd, 2007, 17:14
  5. NEXUS bonus pack/Nexus fusen 51
    By Trigger in forum Enemy Territory
    Replies: 8
    Last Post: April 20th, 2007, 19:57

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts