I have a doubt regarding X, Y and Z vecs. Someone explain correctly. Is it like the following image. If yes explain in detail like Z is for height...
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I have a doubt regarding X, Y and Z vecs. Someone explain correctly. Is it like the following image. If yes explain in detail like Z is for height...
![]()
The head is in the center where the X,Y,Z are crossing through and so on in the game.
Thanks a lot. Now all my doubts on aimbots are clear except some of ETH32. However it doesn't matter much. Please tell me some good vecs for ETH32 so that I get an idea of getting good vecs.
0 0 6 <--- happy now?
lol happy. Close this thread please.
/closed on request.
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