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Weapon sounds
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Thread: Weapon sounds

  1. #1
    Member
    Join Date
    Jan 2008
    Posts
    67

    Weapon sounds

    Hello I'm sorry if this is not the right section to ask this question but I think its here.

    Can I change/turnoff the sound of my MP40/Thompson when I fire. ?

    Thank's in advance

  2. #2
    Senior Member Opsa's Avatar
    Join Date
    Jun 2009
    Posts
    163

    Re: Weapon sounds

    No you can't but you can switch sound/nomoresound:

    Code:
    bind X "toggle s_mute"
    Change X if you want.
    It simply toggles s_mute cvar which defines if you have sound or not.

  3. #3
    Member
    Join Date
    Jan 2008
    Posts
    67

    Re: Weapon sounds

    can you make it that. when i press mouse1 its nosound and when i release mouse1 it back to normal ?

  4. #4
    Member
    Join Date
    Mar 2009
    Posts
    30

    Re: Weapon sounds

    /bind mouse1 +attack;name ^vLOLWTFIMUGLY

  5. #5
    Member RaiZz's Avatar
    Join Date
    Apr 2010
    Location
    Germany
    Posts
    36

    Re: Weapon sounds

    Quote Originally Posted by linkdabest View Post
    /bind mouse1 +attack;name ^vLOLWTFIMUGLY
    nice name xD

  6. #6
    Junior Member
    Join Date
    Jun 2012
    Posts
    5

    Re: Weapon sounds

    Here you go mate.

    Code:
    //Burgo's Gun Mute While Shooting Script
    
    seta GunSoundsOn "+attack; s_mute 1"
    seta GunSoundsOff "-attack; s_mute 0"
    bind MOUSE1 "+vstr GunSoundsOn GunSoundsOff"

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