Page 1 of 9 123 ... LastLast
Results 1 to 10 of 89
Like Tree5Likes

Thread: [Release] QLitemz

  1. #1
    Junior Member
    Join Date
    May 2012
    Posts
    24

    [Release] QLitemz

    QLitemz is a QuakeLive hack dedicated to item timing.

    There's a VERBOSE readme.txt in the archive.

    In short:
    - windows only (minimum requirement: XP)
    - any recent version of Firefox, Chrome or QLPrism is supported
    - robust injector
    - shows timers for up to 5 items
    - special-case respawn periods are handled, e.g: mega in almostlost duel
    - multiple items are handled, e.g: the 3 yellow armors in houseofdecay
    - special items are handled, e.g: the teleporter in spacecamp
    - aspect on the HUD can be customized
    - wallhack and some other goodies

    Note: the injector and/or the dll may trigger false positives in antivirus software

    Enjoy,
    r4mp

    screenshot 1: duel, aerowalk, showing small icons on the right side, and counters being attached to the icons
    aero_duel.jpg

    screenshot 2: ffa, bloodrun, showing large icons on the left side, and counters being detached and positioned near the crosshair
    ztn_ffa.jpg



    IMPORTANT - about the detectability.

    Some people have expressed their concern about the risk to be banned from QL, in the thread as well as in PMs.
    This is a very serious matter to me. Making QLitemz less and less detectable has actually a higher priority than adding new "useful" features.

    What is recommended boils down to these 2 cases:

    - You absolutely want to keep your current QL account because you're a premium subscriber, or you care about your buddy list, your stats, or whatever..
    Then simply DO NOT use QLitemz and wait. And stay tuned.

    - You can afford being banned because you can make an alt account easily (dynamic ip..)
    Then go ahead and report to ME. I welcome any PM, as it would be unsafe to post too specific stuff openly.

    Some people (including myself) have been using this hack for months safely, and this version brings some new countermeasures against QL's anticheat.
    However QLitemz CAN BE DETECTED under some unclear circumstances which could be:
    - fresh new account
    - very aggressive cheating
    - game type
    - using the wallhack
    - having a past as a cheater
    - high activity

    Being detected can be experienced through unexpected handicap: you take more damage than you should and/or you randomly miss some shots. Two serverside cvars control this behavior.

    More reports are needed in this regard, since I lack time to work on the hack.
    Attached Files Attached Files
    Last edited by r4mp; January 7th, 2013 at 01:26.

  2. #2
    vin
    vin is offline
    Junior Member
    Join Date
    Feb 2012
    Posts
    8

    Re: [Release] QLitemz

    Great! Can you make 64-bit release?

  3. #3
    Junior Member
    Join Date
    May 2012
    Posts
    24

    Re: [Release] QLitemz

    sorry but no, this won't happen

    I'll make it clear in readme.txt in next release

  4. #4
    Coders
    Join Date
    Nov 2009
    Location
    Belgium
    Posts
    970

    Re: [Release] QLitemz

    Quote Originally Posted by vin View Post
    Great! Can you make 64-bit release?
    You can run this too if you have a 64bit Windows build.

    Well done r4mp, good to see some others making their way through QuakeLive.

  5. #5
    vin
    vin is offline
    Junior Member
    Join Date
    Feb 2012
    Posts
    8

    Re: [Release] QLitemz

    Quote Originally Posted by mowl View Post
    You can run this too if you have a 64bit Windows build.
    How?!

  6. #6
    Junior Member
    Join Date
    May 2012
    Posts
    24

    Re: [Release] QLitemz

    Quote Originally Posted by mowl View Post
    You can run this too if you have a 64bit Windows build.
    Do you mean that the 32bit dll could be loaded as is, in a 64bit Windows?
    If so, this is good news, thx.

    Still, I won't support something that I can't fully test myself.
    For now it only turns this feature from "never" to "might happen".

  7. #7
    Coders muppetalert's Avatar
    Join Date
    Nov 2007
    Location
    Manchester, UK
    Posts
    1,001

    Re: [Release] QLitemz

    Quote Originally Posted by r4mp View Post
    Do you mean that the 32bit dll could be loaded as is, in a 64bit Windows?
    Yes, Win64 has a Win32 layer which is used for all 32 bit applications, which Firefox and specifically Quake Live are. This means your 32bit DLL will still inject as it's a 32bit process anyway.

    Quote Originally Posted by r4mp View Post
    Still, I won't support something that I can't fully test myself.
    People still run 32Bit..??
    whiteLight: ET, whiteLight: Quake Live (Formerly QLHook) and many other game hacks at http://whitelight.me.uk/

  8. #8
    Junior Member
    Join Date
    May 2012
    Posts
    24

    Re: [Release] QLitemz

    Quote Originally Posted by muppetalert View Post
    People still run 32Bit..??
    In the comfort of their homes, yes they do
    And I don't picture myself testing QLitemz at work, tbh

  9. #9
    Coders muppetalert's Avatar
    Join Date
    Nov 2007
    Location
    Manchester, UK
    Posts
    1,001

    Re: [Release] QLitemz

    Quote Originally Posted by r4mp View Post
    In the comfort of their homes, yes they do
    Never heard of it, didn't even know they still sold 32bit lol
    whiteLight: ET, whiteLight: Quake Live (Formerly QLHook) and many other game hacks at http://whitelight.me.uk/

  10. #10
    vin
    vin is offline
    Junior Member
    Join Date
    Feb 2012
    Posts
    8

    Re: [Release] QLitemz

    Where's the comfort in using only 3 GB of ram nowadays?
    However, the injector returns this error 'dont even try running this on 64-bit systems and gtfo'

    So, If it actually would work, can you just remove this IF and let injector do the work?

Page 1 of 9 123 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •