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  1. #1

    Client Hooking without SDK?

    I know there must be a way to hook a client without having the SDK inplace...
    If anyone could write a nice tut on that, that would be helpfull

  2. #2
    VIP Goldeneye's Avatar
    Join Date
    Aug 2007
    the Netherlands

    Re: Client Hooking without SDK?

    The only thing you have to do diffrently is re-creating the game structs.
    you can find an tutorial here :

    the rest is basicly the same.. (injecting into the game process, adding detours)
    [00:06] neolegend7: goto hell wannabe c++ hacker

  3. #3
    Join Date
    Nov 2009

    Re: Client Hooking without SDK?

    A tutorial covering this subject can be found here:

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