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  1. #1
    Junior Member
    Join Date
    Sep 2011
    Posts
    13

    [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    I added some nice features to the Zandronum (formerly Skulltag) client.

    Here is the readme:
    Code:
    -------------
    Zandrohax 1.2
    -------------
    
    Zandrohax usage cannot be detected and no countermeasures are possible, because
    it is open source! It does not enable bot like aiming, speedhacks or other suspicious 
    behaviour. It leaves no traces in config files or recorded demos. All it does
    is remove restrictions to give an advantage over 'normal' clients.
    
    The Zandronum community is so nice to share cheat binds on their forums!
    Automated sniping chaingun: http://zandronum.com/forum/showthread.php?tid=1165
    Automated SR-50 binds: http://zandronum.com/forum/showthread.php?tid=469
    Zandronum even comes with built in cheats like the r_drawplayersprites CVAR.
    If you want to try it, type on console:
    	bind mouse2 "toggle r_drawplayersprites"
    Very useful in vertical maps like judas23_. Have fun!
    
    When you play Odamex don't forget to checkout Odahax as well!
    
    -------------------
    Zandrohax features:
    -------------------
    
    - New zanhax CCMD to toggle hax (can be found in the options menu).
    - Always enable targetnames.
    - Draw every player in the automap regardless of gametype.
    - Spy on any player in every gamemode.
    - Allow freelook on all servers.
    - Full Automap.
    - Invisible players are always visible.
    - Permanent light amplification visor (hax_lightamp).
    - New cl_fov CCMD to change the field of view (default: 120).
    - CTF flag wallhack in Software Rendering Mode.
    - Triggerbot that will autofire when an enemy is in the middle of the screen!
    - Disable Silent BFG locally, but enemies still won't hear it when you use it.
    - Disable Silent Pickups! You will always hear your enemy pickup items.
    - Override Force GL defaults (SV_ForceGLDefaults), Force alpha (SV_ForceAlpha)
      and Disable crosshair (Compat_NoCrossHair).
    - Always allow cl_drawcoopinfo.
    
    ----------------
    Zandrohax usage:
    ----------------
    
    Just copy zandronum.exe into your Zandronum directory!
    To enable Zandrohax open the console and type "zanhax" or add
    "+zanhax" as an extra command line argument to permanently enable Zandrohax.
    To restore the 'normal' FOV when zandrohax is enabled just call "cl_fov" 
    on the console. To change it to, e.g. 150 type "cl_fov 150" on console.
    (to permanetly change it use extra command line arguments like above).
    To use the triggerbot go to "options->customize controls" and bind a key to
    it. When you keep the key pressed and move the mouse it will autofire when an
    enemy appears in the crosshair. When used reasonably no difference to a skilled
    player with good reflexes can be seen.
    
    ---------------
    Zandrohax info:
    ---------------
    
    The src directory contains the files needed to compile the Zandrohax client.
    
    The zandronum.exe included in this package was compiled with VS 2005.
    To see the exact changes that were made to the code you can diff the src 
    directory against the Zandronum 1.2 source release that can be found
    at https://bitbucket.org/Torr_Samaho/zandronum/get/1.2.zip .
    
    To compile Zandrohax yourself just follow the instructions from:
    http://wiki.zandronum.com/Compiling_Zandronum_on_Visual_Studio
    For Updates and Source Code check my Twitter or visit me on Youtube!
    Attached Files Attached Files
    Last edited by gujvsrfd; October 29th, 2013 at 15:16.

  2. #2
    Junior Member
    Join Date
    Sep 2012
    Posts
    1

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    exactly how do I use the triggerbot??
    Everytime I have an enemy on the middle of my screen the autoshoot doesnt work.

  3. #3
    Junior Member
    Join Date
    Sep 2011
    Posts
    13

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    From the textfile:
    Code:
     To use the triggerbot go to "options->customize controls" and bind a key to
    it. When you keep the key pressed and move the mouse it will autofire when an
    enemy appears in the crosshair.
    Just bind the key and to use the triggerbot you need to keep the key pressed. Does it not work as it should?

  4. #4

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    Really good! But with new zandronum version 1.1.1,this no longer works since it's for 1.0

  5. #5
    Junior Member
    Join Date
    Sep 2011
    Posts
    13

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    Updated with new 1.1.1 release! Please test and report problems!

  6. #6

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    /attachment approved

    thanks for the release

  7. #7

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    Thanks for the release man!

  8. #8

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    hm, the release of 1.2 was shorter than expected lol. maybe u can update it? that nice

  9. #9
    Junior Member
    Join Date
    Aug 2013
    Posts
    8

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    I hope you guys hurry up with zandrohax 1.2 I really liked it!

  10. #10
    Junior Member
    Join Date
    Sep 2011
    Posts
    13

    Re: [Zandronum] Zandrohax: CTF wallhack, FOV cheat, Triggerbot and more

    Updated to 1.2, but unfortunately i am having problems to upload the binary here.
    Maybe an admin could look into this? For now you can find the 1.2 binary on Twitter.

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