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  1. #1
    Junior Member Alexplay's Avatar
    Join Date
    Aug 2007
    Posts
    20

    [RELEASE] ETH32nix Resurrection

    So I was kinda bored and decided to revive this hack just for fun although there's not much raging that can be done nowadays in ET.

    This release comes mostly with some small fixes and improvements, and obviously the ability to compile it using the new libelf (elfutils) and binutils libraries which had some changes that broke the detouring code. Some stuff was removed, since it's meant for pure rage, so expect less customization in terms of chams/no cams, etc.

    Here's the changelog, a more detailed one is inside the attachment, aswell as the instructions on how to compile/run, which I'm sure you're more than familiar with:

    - Fixed code in CDetour.cpp and CDetour.h not allowing the hack to be initialized with the latest elfutils (libelf) and binutils libs
    - Cleaned up and updated code in SConstruct/SConscript files to be compliant with the latest elfutils and binutils libs
    - Readded Debugging code
    - Improved aimpoints visualization
    - Improved Aimbot speedshooting and autodelay
    - Aimbot won't aim when ammo clip is empty
    - Improved auto Z vecs based on distance
    - Improved Autovoting "no" for kicks against the user
    - Improved body and head tracing: XTrace
    - Added new body and head tracing: Static Surface (more efficient than XTrace)
    - cg_drawCompass and cg_drawCrosshairNames cvars now work as intended
    - New GUI style, ET inspired
    - Some code refactoring and minor GUI tweaks

    Some screenshots:
    http://oi48.tinypic.com/vpetm0.jpg
    http://oi49.tinypic.com/28umlq0.jpg
    http://oi50.tinypic.com/28oxvb.jpg
    http://oi47.tinypic.com/344zcx1.jpg
    http://oi45.tinypic.com/4hb66s.jpg

    Have fun.
    Attached Files Attached Files
    Last edited by Alexplay; February 21st, 2013 at 22:12.

  2. #2
    Junior Member
    Join Date
    Jul 2008
    Posts
    13

    Re: [RELEASE] ETH32nix Resurrection

    Thanks for the aimbot!

    By the way, do you have Jaymod 2.2.0 Offsets for eth32?

    Thanks!

    Quote Originally Posted by Alexplay View Post
    So I was kinda bored and decided to revive this hack just for fun although there's not much raging that can be done nowadays in ET.

    This release comes mostly with some small fixes and improvements, and obviously the ability to compile it using the new libelf (elfutils) and binutils libraries which had some changes that broke the detouring code. Some stuff was removed, since it's meant for pure rage, so expect less customization in terms of chams/no cams, etc.

    Here's the changelog, a more detailed one is inside the attachment, aswell as the instructions on how to compile/run, which I'm sure you're more than familiar with:

    - Fixed code in CDetour.cpp and CDetour.h not allowing the hack to be initialized with the latest elfutils (libelf) and binutils libs
    - Cleaned up and updated code in SConstruct/SConscript files to be compliant with the latest elfutils and binutils libs
    - Readded Debugging code
    - Improved aimpoints visualization
    - Improved Aimbot speedshooting and autodelay
    - Aimbot won't aim when ammo clip is empty
    - Improved auto Z vecs based on distance
    - Improved Autovoting "no" for kicks against the user
    - Improved body and head tracing: XTrace
    - Added new body and head tracing: Static Surface (more efficient than XTrace)
    - cg_drawCompass and cg_drawCrosshairNames cvars now work as intended
    - New GUI style, ET inspired
    - Some code refactoring and minor GUI tweaks

    Some screenshots:
    http://oi48.tinypic.com/vpetm0.jpg
    http://oi49.tinypic.com/28umlq0.jpg
    http://oi50.tinypic.com/28oxvb.jpg
    http://oi47.tinypic.com/344zcx1.jpg
    http://oi45.tinypic.com/4hb66s.jpg

    Have fun.

  3. #3
    Junior Member
    Join Date
    Nov 2014
    Posts
    1

    Re: [RELEASE] ETH32nix Resurrection

    the instructions DO NOT WORK for compiling,

  4. #4

    Re: [RELEASE] ETH32nix Resurrection

    Nice works m8 !!!!
    FREE is BETTER & italians do it BETTER !

  5. #5
    Junior Member
    Join Date
    Oct 2007
    Posts
    8

    Re: [RELEASE] ETH32nix Resurrection

    Sorry for reviving such an old thread, but I tried to compile this with Linux Mint 18.1 and got this error :

    /usr/bin/ld: cannot find -lbfd/usr/bin/ld: cannot find -lopcodes
    collect2: error: ld returned 1 exit status
    scons: *** [/home/jerome/eth32nix-resurrection/precompiled/libresurrection.so] Error 1
    scons: building terminated because of errors.

    I googled it for hours but couldn't find a fix

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