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  1. #11
    Senior Member oneandonly's Avatar
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    Re: [Request] Step-by-Step tutorial to find offsets

    oh ok...

    so offsets can be the same.... ?

    example being wL being detected and if someone used the same offsets to make another hack which was private...

    would the private one be detected ever?

  2. #12
    VIP Hc4lNickNL's Avatar
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    Re: [Request] Step-by-Step tutorial to find offsets

    Quote Originally Posted by oneandonly View Post
    oh ok...

    so offsets can be the same.... ?

    example being wL being detected and if someone used the same offsets to make another hack which was private...

    would the private one be detected ever?
    Yes , cause the bypass is undetected.
    Offsets are game related and are always the same.


    Music Made Addictz...........

  3. #13
    Senior Member oneandonly's Avatar
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    Re: [Request] Step-by-Step tutorial to find offsets

    So u mean

    *** No, it won't ever be detected ***, cause the bypass is undetected.
    Offsets are game related and are always the same.

    right?

  4. #14
    Junior Member
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    Re: [Request] Step-by-Step tutorial to find offsets

    so can someone get the cg_player for us then ^^ ?

  5. #15

    Re: [Request] Step-by-Step tutorial to find offsets

    Quote Originally Posted by oneandonly View Post
    If u have a have a hack which is undetected and made for u by someone else, and there is only one copy of this hack made and that is being used by u, tehrefore it will nvr be detected. but if the maker of that same hack uses the same offsets he used to make ur hack, and public release it and the second hack gets detected, ur hack has a chance of beign detected too as well, even though it is different.

    Please tell me if my understanding is correct.

    Thanks
    By the way you're talking, you really don't seem to know what an offset even is

    A step-by-step tutorial for every offset for all versions/mods of ET would me more like a novel... each offset has it's own way of being found. Also, an undetected hack can be detected even if you have the only copy

  6. #16
    Senior Member oneandonly's Avatar
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    Re: [Request] Step-by-Step tutorial to find offsets

    oh hows that? (be detected when there is only 1 copy)

    and can u maybe show me way to find offset for .55 etpub latest version.
    or get it for me

    thanks

  7. #17
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    Re: [Request] Step-by-Step tutorial to find offsets

    Quote Originally Posted by oneandonly View Post
    and can u maybe show me offset for .55 etpub latest version.
    or get it for me
    Latest ETPub offsets (not CG_player)
    Code:
    {
            "etpub", "20090112",      // name & version
            MOD_ETPUB, 0x9ace31b3,    // type & crc32
            0x4930,    2700,   // cg_entities
            0xFE80,            // CG_Trace
            0xD380,            // CG_DamageFeedback
            0x21C0,            // CG_FinishWeaponChange
            0x51A0,            // CG_EntityEvent
            0x9BA0,            // CG_DrawActiveFrame
            0x9190,            // CG_Init
            }

  8. #18

    Re: [Request] Step-by-Step tutorial to find offsets

    you need to understand that pb is noobish anymore, it scans the whole modules, so any offsets, even the unknown ones will be detected if you modify the memory. Hc4lNickNL said it, CG_Player has one address in memory, and will never change. Unless there is a new patch, this address is the same. Also when you find something, someone might have found it too. So if somebody share this method, you can get detected too.
    It was easier for the new coders 10 years ago when the ACs were noobs, now the new coders need to have a enough good skills to possibly bypass the current ACs.

  9. #19
    Senior Member oneandonly's Avatar
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    Re: [Request] Step-by-Step tutorial to find offsets

    ty levenlooz

    well this is my plan

    i want to use ///Pale's
    [Tutorial] Mod Specific WallHack for ET

    to make a wallhack and then get a PB bypass on it to make it undetected,
    this will be a simple private wallhack for me :P

    So i was wondering if this is possible, and i was at the step of finding the offsets where i got confused on how find it, i was messing around with Ollydbg alot, but couldn't find it

    thats y i asked for help

    and 1 more thing, how would i find cg_player, i think thats what i need, for me to move to the next step

    I would like to thank eveeryone for helping me out and other people

  10. #20

    Re: [Request] Step-by-Step tutorial to find offsets

    you have a well-mean purpose and you seem to be interested, whats definetly a good thing.
    i might be wrong, of course, and do not want to destroy your dreams, but the way you talking it makes an impressions to me: you aren't as deep in the topic as you should be to start with things you like to do. its not impossible but I don't believe it is that "easy" like you hope. the good old wrapper times are over, this like x22 said nearly 10 years ago in the days of q3. making a hook is quiete possible wtih all the stuff you find around the communtiy, bypassing pb something totally different.
    it seems you haven't taken a look in C and also not asm (what isn't as hard- just to motivate you). and I do not believe you can get it with the amount of time you believe. try taking a look into C and if u are still interested in the topic go on. make your mind clean from the thought: I make myself a wh and play with it. its not that bad, maybe we all thought it once. but I do not remember(honest) when I played more then 1 hour in a row and if it is much I play 2 times a week. the rest is testing, loading, hoping, getting depressive .............. and much more (when I have time for it).

    You wanted offsets, you got(what is a heaven like present). plz listen to the more advanced guys here. they expressed it in really nice words and you still keep on begging. they just say you can't do it that easy, it takes times. and probably if you keep on gaming the game is dead when you are ready with your hack.

    like I said it is not meant harmfull - but the pb-reality looks different.
    oh and all the thoughts you have about undetected or not, you can answer yourself when the time has come. if you can't, you are a part away from bypassing. when it is asked for making hack it is often said: see you in a year or so...(and thats less). it is really the best to take time for it, everything else is senseless. and if you still believe in sth, and you think I might be wrong read: becoming a coder night. imo it is a bit to hard written but comes even from mine relaxed point of view quiete near the reality.

    oh and good luck. hope to talk to you in time again. therre are not that many keeping on learning stuff about the topic(seem to me).

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