[32-bit]Quake Live Triggerbot

stealth93

Semi-Coder
A triggerbot only for version 0.1.0.420 as the offsets are hard coded for it. Currently the toggle button is the right mouse button but can be easily changed before compiling.

Make sure the option 'target names' is enabled in the menu options as shown in the attached picture or else the trigger bot will not work. This is required due to optimizations done in the linux client.

It also appears that id software is implementing their own code obfuscation. Take a look at CG_Init on the 32-bit linux client if you don't believe me. :cool:

Instructions:
type 'make'
if any errors are encountered install missing packages
modify qlh script to point to the shared library
run qlh script

Credits:
nixCoders and Bubble

Enjoy!
 

Attachments

  • qlTriggerBot.zip
    1.6 MB · Views: 260
  • Menu.jpg
    Menu.jpg
    50 KB · Views: 225

stealth93

Semi-Coder
After some further research IDA doesn't show CG_Init correctly but objdump does but whatever lol :)
 

Attachments

  • cgamei386.so.zip
    189.9 KB · Views: 57

stealth93

Semi-Coder
I am going to guess the error is due to the offsets have changed, idk if I will have time to update them at all. If you are in serious need of something try the openGL hack that is stickied in this forum.
 
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