[Release] Universal ET Wallhack

mowl

Coders
Hello all.

Lately I saw several requests for ET wallhacks on newer mods (ex: n!tmod, noquarter, etc...). As the topic title describes, this is just a wallhack, nothing less, nothing more.
The only diffirence, this wallhack ain't mod dependant and will work on any mod, aslong as you run the 2.60b patch. Also upcomming mods won't be a problem.

No worries for the 2.55 fans, I have included the source and you simply need to change the define in the main file to 'ET_255'. Then simply recompile. If anyone is interested in a compiled version, I could upload it.

As I mentioned before, this is nothing special but it fits perfectly in several requests.

A little note, since I hook ET.exe instead of cgame, this hack is detected. But ETPro-proof, you shouldn't get an 'integrity failure' kick atleast.

Toggle the wallhack with the cvar: mOwl_Wallhack 1/0.

Credits: IDA, King Orgy and pulser.

Regards,
mOwl
 

Attachments

  • ETWallhack.zip
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  • ETWallhack_Source.zip
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  • ETWallhack.png
    ETWallhack.png
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kevinr1

New member
Nice indeed,

But how to change chams ?
The chams of ultr!x are cool.

Thx in advance / nice hack ( Haven't used this one yet ;P )
 

mowl

Coders
Nice indeed,

But how to change chams ?
The chams of ultr!x are cool.

Thx in advance / nice hack ( Haven't used this one yet ;P )

No chams implemented. But it ain't really hard to implement them, since customShader is right there :)
 

wwx1

New member
I unpacked then "inject"
nothing happens i type in console /mOwl_Wallhack 1
nothing happend. I don't know what I do wrong
 
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